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The Setting

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Grathius
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 The Setting Empty The Setting

Post  Invader Fri Sep 10, 2010 6:44 pm

Now, I was thinking... what direction do we want to go with the setting? I was thinking that a big city would be cool, but that would take a toll on the computer. Now, a smallish town would probably work, but you would lose the enormous crowds of zombies at malls and whatever. So... just WHERE will it all happen?
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Post  Grathius Fri Sep 10, 2010 7:04 pm

Big city all the way!

Possibly some 'burbs, and woods too.
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Post  Invader Fri Sep 10, 2010 7:32 pm

Grathius wrote:Big city all the way!

Possibly some 'burbs, and woods too.


Yeah, I agree. Maybe different maps? Like, some in small towns, some in big cities, some in the wilderness? (Swamps FTW!)

By the way, I almost accidentally edited your post. Razz First time mod, by the way...
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Post  Grathius Fri Sep 10, 2010 7:50 pm

Lol.

OH! Sewers... need to be sewers.

Also, I think it should be a sandbox!
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Post  Invader Fri Sep 10, 2010 7:56 pm

Grathius wrote:Lol.

OH! Sewers... need to be sewers.

Also, I think it should be a sandbox!


Sewers! That's the other thing I was gonna say? Maybe an extention of the city?


Oh, and sandbox, of course. Sounds good!
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Post  Grathius Fri Sep 10, 2010 7:59 pm

Great!
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Post  Invader Fri Sep 10, 2010 8:04 pm

Grathius wrote:Great!

Yep. Very Happy A monorail system and a subway system would be pretty badass, too...


(Your sig is perfect now. Smile)
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Post  Sinclair Saucer Fri Sep 10, 2010 8:06 pm

It is all well and good saying it is going to be sandbox...but who is coding this?
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Post  Grathius Fri Sep 10, 2010 8:07 pm

Why have I not thought of that!

That would be epic.

We should also be able to use bikes too...

Upgrade spikes on the bikes, etc.
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Post  Simas Fri Sep 10, 2010 8:13 pm

There should be challenge modes in which you had to survive through a certain time/certain days/body count in special maps. EX: A shack in Antarctida where you could go outside to the storm and collect some weapons trapped in the ice, the more time you spent outside, the more you would be frozen, meaning you moved slower; A acampment in the Vietnam Jungle/Amazon in which you had to survive through waves of Indigenous Zombies that climb on trees. There could be some mosquitoes that could give you fever, reducing your defense or even paralysis. That's why you had to get repellent; Saraah desert, you had to reach a certain point in the map within a few days. Be careful on managing water and avoiding ocasional boss zombies!


Last edited by Simas on Sat Sep 11, 2010 5:50 am; edited 1 time in total
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Post  Grathius Fri Sep 10, 2010 8:27 pm

Simas wrote:There should be challenge modes in which you had to survive through a certain time/certain days/body count in special maps. EX: A shack in Antarctida where you could go outside to the storm and collect some weapons trapped in the ice, the more time you spent outside, the more you would be frozen, meaning you moved slower; A acampment in the Vietnam Jungle/Amazon in which you had to survive through waves of Indigenous Zombies that climb on trees. There could be some mosquitoes that could give you fever, reducing your defense or even paralysis. That's why you had to get repellent; Saraah desert, you had to reach a certain point in the map within a few days. Watch out for diseases and ocasional boss zombies!

Good idea, that has to cost $5 extra, of course!
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Post  Admin Sat Sep 11, 2010 11:38 am

We could do a big city, but have sections where the game would have to load the next part of the city so we can do the things we want and not have it eat up all our memory.
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Post  Mr.Jones Sat Sep 11, 2010 2:41 pm

Maybe there like a cure and you try to cure every where you go (and the cure is guns!)
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